Destroy a Vault Upgrades List
Last updated 2026-10-08
Reference
Compare 5 Destroy a Vault upgrades. The table includes effect, spending priority, currency.
| Upgrade | Effect | Spending Priority | Currency |
|---|---|---|---|
| Robot Damage | Raises the damage of the robot army | First attack upgrade | Cash |
| Robot Battery | Improves battery uptime for deployed robots | After damage; use when charging slows the army | Cash |
| Robot Luck | Improves future robot rolls | After a working damage and battery loop | Cash |
| Roll Spots | Adds simultaneous robot roll positions | After stable income; separate from placement slots | Cash |
| Vault Gold Value | Raises Gold value from the vault | Later, once the army can clear the vault efficiently | Cash |
The five base boards are Robot Damage, Robot Battery, Robot Luck, Roll Spots and Vault Gold Value. Start with Damage, then Battery, then Luck once your first robot is placed and earning.
Damage helps the current vault clear. Battery addresses periods when the army is recharging. Luck changes future rolls. Roll Spots adds concurrent offers, while a purchased placement slot puts another robot into the attack. Vault Gold Value changes the payout side of the loop. These purchases solve different bottlenecks.
Pick the next upgrade by what is slowing you down
| Your problem | Next check | Spending choice |
|---|---|---|
| Vault barely loses health | Robot Damage and individual robot level | Strengthen the deployed army |
| Robots stop to charge | Robot Battery | Improve attacking uptime |
| Offers are too weak | Robot Luck and current Cash | Improve rolls without losing purchase funds |
| Good robot cannot be placed | Base placement slots | Buy room or replace a weaker robot |
| Income supports bigger payouts | Vault Gold Value | Raise reward value after attack progress |
Cash must come from smelting Gold before it can pay these boards. See the currency guide and advanced spending decisions. Individual robot upgrades are another purchase beside the shared base boards.
Upgrade locations and what is worth it
Find Robot Damage, Robot Battery, Robot Luck, Roll Spots and Vault Gold Value on the upgrade boards in your base. Buy them with Cash after smelting Gold. Robot Damage is the first attack investment in the beginner recommendation; Robot Battery helps when charging causes downtime; Robot Luck improves future rolls once the base can afford the results. Roll Spots is worth considering when you have enough Cash to buy offers faster. Vault Gold Value comes later when your robots already clear targets efficiently.
Best upgrade build rather than a universal tier list
Choose the board that solves your actual slowdown. The best level for Robot Damage depends on your next price and current army, while the benefit of Battery depends on recharging. Roll Spots does not replace a placement slot. A tier list ranking these different systems as interchangeable items can obscure that distinction. Reddit spending tips can be useful when the player’s stage and costs match yours; the table above explains the condition for each purchase.
Vault Gold Value is a base upgrade, not a rare robot drop. There is no source-backed value calculator or globally best level in the collected readings. To assess today’s purchase, compare the next displayed price with your current Cash cycle and keep the robot acquisition budget intact.
Sources (3)
- Bloxodes beginner guide, October 5, 2026 — checked 2026-10-08
- AlphaShoe — Mythic robot progression (caption observations) — checked 2026-10-08
- LoopForge Studios Roblox description — checked 2026-10-08